Ever had to debug a compiler? It's hard.
Typical engineering wisdom goes that if you blame the compiler, you're wrong. You messed up and can't figure it out and it is not the compiler's fault.
But sometimes it is.
I'm working on a script to convert Wordpress exports to Markdown and after months of tinkering, noticed a terrible bug. JSX code samples don't work.
You take this bit of Wordpress source code:
<pre lang="javascript">
class ReportSize extends React.Component {
refCallback = element => {
if (element) {
this.props.getSize(element.getBoundingClientRect());
}
};
render() {
return (
<div ref={this.refCallback} style={{ border: "1px solid red" }}>
{faker.lorem.paragraphs(Math.random() * 10)}
</div>
);
}
}
</pre>
And you get this output:
class ReportSize extends React.Component {
refCallback = element => {
if (element) {
this.props.getSize(element.getBoundingClientRect());
}
};
render() {
return (
{faker.lorem.paragraphs(Math.random() * 10)}
);
}
}
But you're supposed to get this:
``javascript
class ReportSize extends React.Component {
refCallback = element => {
if (element) {
this.props.getSize(element.getBoundingClientRect());
}
};
render() {
return (
{faker.lorem.paragraphs(Math.random() * 10)}
);
}
}
``
The compiler that translates plain Wordpress HTML to Markdown makes a mistake. Sees HTML inside a code sample, parses it as HTML, then silently drops it.
🙃
How would you fix this?
I verified the input is all correct until it goes into the html-to-markdown compiler. That's always a good first step. Garbage in, garbage out
How compilers work
Compilers work in 3 stages.
- The front-end parses text inputs into an Abstract Syntax Tree – AST
- The middle-end manipulates the AST to add optimizations and other changes
- The back-end turns your AST back to text
That's the general idea. You can read about compilers in more detail in my LOLCODE-to-JavaScript compiler article.
Modern tools for Markdown processing
Your best bet to play with markdown right now is the Unified ecosystem. It's what Gatsby, Next, Prettier, and many others use.
Unified is a system of plugins with plugins that let you parse, process, and output ASTs. Easy to get started and confusing to dig deep. Hard to find the code that does anything.
Every plugin calls another plugin. 😅
General lay of the land is that:
- unified is the protocol that holds it all together
- rehype is the plugin ecosystem for HTML parsing/rendering
- remark is the plugin ecosystem for Markdown parsing/rendering
A basic example that parses HTML and spits out Markdown goes like this:
import parse from "rehype-parse"
import rehype2remark from "rehype-remark"
import stringify from "remark-stringify"
unified() // initiate the pipeline
.use(parse) // parse HTML to AST
.use(rehype2remark) // translate Rehype AST to Remark AST
.use(stringify) // stringify AST to markdown
.process(inputHTML, (err, markdown) => {
console.log(markdown)
})
How you debug a compiler
Debugging a compiler is where life gets tricky. A whole processing pipeline, oof.
You're trying to find out which step of the processing pipeline makes a mistake. And whether it's a mistake at all. You could still be the one holding it wrong.
Works for everyone else. Chances are you're holding it wrong. But how do you figure out how you're holding it wrong?
You can watch me work through the issue here:
I go through the process methodically injecting console.logs into the pipeline to see how nodes change shape. Trying to figure out where it goes wrong.
In the end I decided it wasn't a bug. Or if it was, it's too deep for me to fix.
A debugging kludge
First you create a small example. As small as possible.
Then you build a debugging kludge – a tiny plugin that helps you hook into the compilation process.
It's a kludge because it's temporary, dirty, and for your eyes only. Like slapping a console.log
into your code to see what's going on.
Your pipeline has two sides, if you're translating HTML to Markdown:
- The Rehype side
- The Remark side
These require different kludges because the AST structure is different. Tag naming is different, properties are different, etc. Both are tree structures.
Debug a Rehype AST
To see how Rehype sees your code blocks, you use a kludge like this:
function debugCodeBlocks() {
function findCodeBlocks(node) {
let nodes = []
if (node.tagName === "pre") {
nodes.push(node) // <pre> nodes are code blocks
} else if (node.children) {
// recursively walk through child nodes
for (let child of node.children) {
nodes.push(...findCodeBlocks(child))
}
}
return nodes
}
return (tree) => {
const codeBlocks = findCodeBlocks(tree)
// deep print the codeBlocks array
console.log(require("util").inspect(tree, false, null, true))
return tree
}
}
Look at the output and you see what Rehype sees. Every property, node structure, and value.
Change the if
to observe different nodes. I don't recommend printing the whole AST. Too much.
Debug a Remark AST
On the other side of the rehype2remark
divide, you have a Markdown AST. Same basic structure, different naming conventions.
Remark is easier to debug because it's well-supported by the unist ecosystem of helper plugins. 🎉
To print code blocks on the Remark side:
import visit from "unist-util-visit"
function codeBlockDebugger() {
return (markdownAST) => {
visit(markdownAST, "code", (node) => {
console.log(require("util").inspect(node, false, null, true))
})
}
}
The visit
helper handles recursion for you.
How to fix a compiler pipeline issue
There's 3 ways to fix a compiler pipeline issue:
- On the parsing side
- In the middle
- On the stringify side
Fixing parsers by hand is hard. Writing, too. Most parsers are auto-generated from grammar definition files.
Rehype parses my JSX-containing code blocks as if they were HTML. I thought they should be strings.
After digging, I discovered that Rehype uses Parse5 – an HTML5 compliant parser used in the entire Node ecosystem. With 75,000,000 downloads per month ... yeah I'm the one who's wrong.
Fixing stringification is boring. You'll dig and dig and do nothing fun for days. Shit's boring, we did it for my compilers class in college.
Plus you've got a battle-tested stringifier right there. You need to give it the right input tree 😉
MacGyver a fix in the middle
Compiler middleware is the best place to add your fix.
Take the AST, change it so stringification does what you want. Magic.
Here's what I did for my example of JSX-containing code blocks:
function fixCodeBlocks() {
const settings = {
quoteSmart: false,
closeSelfClosing: false,
omitOptionalTags: false,
entities: { useShortestReferences: true },
}
return (tree) => {
// same recursion findCodeBlocks as above
const codeBlocks = findCodeBlocks(tree)
for (let block of codeBlocks) {
// copy position info for the whole <pre> so we can fake it later
const position = {
start: block.children[0].position.start,
end: block.children[block.children.length - 1].position.end,
}
// replace children with my fakes
block.children = []
}
return tree
}
}
Find all the code blocks, replace their children with a fake new child.
// add a fake <code> block
// helps preserve language property
{
type: "element",
tagName: "code",
properties: {
className: [
`language-${
block.properties && block.properties.lang
}`,
],
},
children: [
// stringify the full <pre> block
// as a text child of the new <code> block
{
type: "text",
// hast-util-to-html, Rehype's stringifier
value: toHTML(block, settings)
.replace("</pre>", "")
.replace(/\<pre.*>/, "")
// this fixes a bug caused by a dirty fix somewhere else :P
.replace(/\<p\>\<\/p\>/g, "\n\n"),
position,
},
],
}
Make the child a <code>
block because Remark likes that better and stringify the whole <pre>
tag into a single text
node.
You get:
class ReportSize extends React.Component {
refCallback = element => {
if (element) {
this.props.getSize(element.getBoundingClientRect());
}
};
render() {
return (
<div ref="{this.refCallback}" style="{{" border:="" "1px="" solid="" red"="" }}="">
{faker.lorem.paragraphs(Math.random() * 10)}
</div>
);
}
}
Not perfect, but better. Need to fix the child html nodes or find a JSX stringifier 🤔
Cheers,
~Swizec
Continue reading about How to debug unified, rehype, or remark and fix bugs in markdown processing
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